At INFILTRATE ’14 I gave a talk on the topic of fuzzing language interpreters. The slides are now available here. The results generated by the system presented and, subsequent, related work, were sufficiently good that my bottleneck quite soon moved from bug discovery to crash triage, which ended up forming the basis for my talk at INFILTRATE ’16.
The question addressed in the talk is ‘How can we fuzz stateful APIs in an efficient manner?’, where ‘efficient’ in this case means we want to reduce the number of wasted tests. For a stateful API, it’s probable that a given API call requires a preceding set of API calls to have set the environment into a particular state before it does anything ‘interesting’. If we don’t make an attempt to set up the environment correctly then we will likely end up with a lot of our tests discarded without exercising new functionality.
As you’ve probably guessed, and as I would assume many other people have concluded before me: a good source of such information is existing code written using the API. In particular, regression tests (and other test types) often provide self-contained examples of how to exercise a particular API call.
The talk itself is in two parts: firstly, a minimal system which works versus ‘easy’ targets, such as PHP and Ruby, and secondly, a more complex system which works versus more difficult targets, such as the JS interpreters found in web browsers.
Given that this talk was two years ago, the ideas in it have evolved somewhat and if you are interested in fuzzing either category of software mentioned above I would offer the following advice:
- For the easier targets, compile them with ASAN, extract the tests as mentioned and mutate them using something like radamsa. ASAN plus some batch scripts to automate execution and crash detection is sufficient to reproduce the results mentioned and also to find bugs in the latest versions of these interpreters. The system mentioned in the slides ended up being overkill for these targets.
On the topic of program analysis: if you are interested in learning about SMT-based analysis engines the early-bird rate for the public editions of ‘Advanced Tool Development with SMT Solvers’ is available for another week. The details, including a syllabus, are here, and if you are interested drop me an email via firstname.lastname@example.org.
Last week at Infiltrate I presented some early-stage work on crash triage under the title “Automated Root Cause Identification for Crashing Executions“. The slides can be found here, and the presentation notes contain further details in draft form.
A better title for this work would probably have been “Statistical Crash Triage” or possibly something involving the term “predicate synthesis“, as really those things are at the core of what was presented. The main algorithm can be summarised fairly quickly as follows:
- Run the target application on all the good inputs and all the bad inputs. Record coverage information.
- Use the coverage information to predict what functions are likely relevant to the crash.
- Rewrite those functions to insert instrumentation which will record all computed values and other properties.
- Rerun the instrumented version of the target application on all the good and bad inputs.
- From the recorded state, and predicate templates, synthesise and evaluate predicates over the program’s variables.
- Apply a lightweight statistical analysis to the evaluations of these predicates to shake out those relevant to the crash from those that are not.
The actual details are in the slides so I won’t go into that any further. The advantages of this approach are that it isn’t tuned towards one bug type, or class of applications, and simply relies on large amounts of input data and lightweight analyses to discover ‘interesting’ things. Alongside that, the analyses at each stage are parallelisable and so it’s quite simple to scale up. On a reasonably sized target (PHP) the approach is fast enough to fit into a normal workflow.
The most significant downside is that the generality means that if a bug is best described by a very complicated/precise predicate it may not be discovered (although more simple predicates may be, which can help a user manually discover the precise predicate more easily). In terms of the work as a whole there is also a weakness in the limited evaluation so far, but this is something I’m currently in the process of alleviating. In particular I’m working on testing with a wider variety of memory management issues as those pose some unique challenges for the algorithm above.
Besides the analysis algorithm itself, I also want to quickly mention CrashCorpus*. This is a corpus I’m currently working on for the evaluation of crash triage (and related) tools. A significant issue with the academic literature is that the algorithms tend to be tested almost exclusively on toy programs or synthetic bugs. The goal of CrashCorpus is to eliminate that by providing easy to build, easy to run, real-world targets. I’ll have more info on this once I get closer to a public release.
* I’m still building towards a public release of the corpus as it needs more targets before it is truly useful, but if you’d like to contribute drop me an email (sean _at_ vertex.re). All I require is a set of crashing inputs, a set of non-crashing inputs and the source code for the target. I’ll take care of the rest.